Despite having issues in the beginning, I think that my asset worked quite well and the final product is what I had in mind back in the initial planning phase. I also had no issues when it came to animating my renders through viper as it was much simpler than I expected it to be… Continue reading Final Asset
Category: 3D Asset Design
Modelling and Texturing
Building My Asset The plan I had for my asset was to create a pedestal with a crystal, so I decided to start with the pedestal and work my way upwards. I started with a cube and proceeded to bevel and extrude until I had a layered base for the pedestal and a cube to… Continue reading Modelling and Texturing
Initial Ideas and Research
Deciding a Theme For my main theme, I was immediatley drawn towards fantasy. This is because I spend much of my free time creating and planning DnD campaigns for my friends, and being able to create an asset fitting with this theme would allow me to represent many of the ideas I have had visually.… Continue reading Initial Ideas and Research