For week five, we were asked to create assets to use in our top-down shooter. The basic sprites we needed to make were the player character, a set of three enemies, a projectile, a crosshair and a weapon. I planned to also draw a background in the same pixel art style as the assets. Ideas… Continue reading Week 5: Top-Down Shooter Assets
Week 4: 1 Point Perspective
This week we were tasked with creating an image from a singular perspective point. This was to help us gather an understanding of how perspective works as a whole when it comes to Art and Animation. Ideas For my perspective drawing, I decided to draw a simple room in Photoshop to help me learn to… Continue reading Week 4: 1 Point Perspective
Week 3: UI Design
For week three of Art and Animation, we were asked to create UI for our Cookie Clicker so I decided create some buttons, one for the player to click and two for the upgrades. Ideas As my Cookie Clicker is themed around the original game, I decided I wanted to create a pixel art version… Continue reading Week 3: UI Design
Game Prototype – Platformer
Link to my game Frog Vs Raccoons: here The final prototype I had to make was a Platformer game, in which I had to use a tile palette in Unity to create a level out of my own pixel art tiles. as well as this I needed to add hazards like enemies and spikes. Deciding… Continue reading Game Prototype – Platformer
Game Prototype – Top-Down Shooter
Link to my game Death to Squirrels: here The third prototype for my assignment that I was required to make was a Top-Down Shooter style game, meaning that my game needed to consist of shooting and movement mechanics for a player while enemies keep coming towards you, ending the game on contact. Deciding a Theme… Continue reading Game Prototype – Top-Down Shooter
Game Prototype – Space Invaders
Link to my game Galaxy Infiltrators: here The second prototype I had to make for this assignment was a game based on Space Invaders. This means my game needed to consist of a turret sprite moving on the x-axis with the ability to fire projectiles at oncoming enemies. Deciding a Theme For this game, I… Continue reading Game Prototype – Space Invaders
Game Prototype – Cookie Clicker
Link to my game Clicker Clicker: here For this assignment, the first game prototype I had to make was a game inspired by Cookie Clicker. This game is a relatively simple concept where the player is required to click a button repeatedly to generate ‘Cookies’. As they earn increasingly more, they can buy upgrades to… Continue reading Game Prototype – Cookie Clicker
Week 2: Photo Bashing
The challenge we were given for the second week of Art and Animation was to create concept images through ‘Photo Bashing’, which is where you have to combine images through Photoshop to create a much more intricate outcome. Ideas Given that I created a character concept last week, I wanted to use this method to… Continue reading Week 2: Photo Bashing
Week 1: Photoshop Art
For the first week of Art and Animation, I was asked to create a concept image for either a character or a landscape. As I already had a few ideas in mind for a character, I chose that option. Collecting Ideas Initially, I knew the character I wanted to create would be from a cyberpunk… Continue reading Week 1: Photoshop Art